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    Struct FisheyeUndistortionJob

    Implements
    IJobParallelFor
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: YVR.Enterprise.Camera
    Assembly: YVR.Enterprise.Runtime.dll
    Syntax
    [BurstCompile]
    public struct FisheyeUndistortionJob : IJobParallelFor

    Fields

    dstRgb

    Declaration
    [WriteOnly]
    public NativeArray<byte> dstRgb
    Field Value
    Type Description
    NativeArray<byte>

    height

    Declaration
    public int height
    Field Value
    Type Description
    int

    mapX

    Declaration
    [ReadOnly]
    public NativeArray<float> mapX
    Field Value
    Type Description
    NativeArray<float>

    mapY

    Declaration
    [ReadOnly]
    public NativeArray<float> mapY
    Field Value
    Type Description
    NativeArray<float>

    srcRgb

    Declaration
    [ReadOnly]
    public NativeArray<byte> srcRgb
    Field Value
    Type Description
    NativeArray<byte>

    width

    Declaration
    public int width
    Field Value
    Type Description
    int

    Methods

    Execute(int)

    Implement this method to perform work against a specific iteration index.

    Declaration
    public void Execute(int index)
    Parameters
    Type Name Description
    int index

    The index of the Parallel for loop at which to perform work.

    Implements

    Unity.Jobs.IJobParallelFor
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